To put it bluntly, my findings are not too complicated, but I discovered that the energy of this Transmission Formation is actually driven by a piece of white magic crystal as the main energy source. This is nothing at all, because most Transmission Formation uses white magic crystal, which does not pose any problem. However, one thing is very important, that is, the transnational Transmission Formation used by our guild does not use white magic crystal as the driving energy.

As I said before, the magic in the game is very similar to the electric energy in reality, and the magic crystal is actually similar to the battery. Putting a magic crystal on a device that needs magic to operate is equivalent to putting a battery in a real electrical appliance, and then this thing can operate normally.

However, there is a difference between a battery and a battery. There are many kinds of magic crystal. As the lowest level of magic crystal, white magic crystal is probably equivalent to the dry battery in reality, and it is of the level of AA battery. Normally, a white magic crystal that can be held with one hand can basically only drive some small non-powered magic equipment, or as a one-time use energy for explosive equipment, such as the smallest magic crystal cannon into a fist The sized white magic crystal can just be fired, and then the white magic crystal is completely scrapped.

Transmission Formation consumes a lot of magic power, so if it is used by one person, a white magic crystal the size of a duck egg is usually enough for domestic transmission, and if it is multi-person transmission , Then the volume of the white magic crystal needs to be slightly larger, at least the volume of two duck eggs, although it has increased, the amount of energy consumed by Transmission Formation is not proportional to the number of people. Theoretically, it is more energy-saving to send multiple people in a single transmission.

However, anyway, Transmission Formation needs to use a piece of white magic crystal to complete its operation every time it transmits. Many player cities and system cities even use this method to charge fees. They will make their own Transmission Formation energy interface grotesquely shaped, your own magic crystal can’t fit in at all, and the small one can go in, but because the energy is not enough, it’s impossible to support transmission. If you want Transmission Formation, you need to buy them. The polished magic crystal provided, after giving the money, they will give you a special shape of magic crystal. This special shape of magic crystal can just fit into the special shape of magic crystal slot they made by themselves. The energy is good enough for you to complete a transmission, just like buying a ticket on the train, and it also comes with a ticket checking function. It's not that the magic crystal they sell can't get in at all.

Of course, our guild’s Transmission Formation is not like this. Isinger’s Transmission Formation basically directly uses liquefied magic crystal steam as a power source, but non-guild players use our guild. Transmission Formation of course still needs to pay, but instead of spending money to buy magic crystal, the system automatically deducts money. This function is a branch upgrade option that only appeared after the city was upgraded to Level 20. The city needs to be upgraded to Level 20 first. After that, as long as the city’s transmission hall reaches 20,000 people per day for 30 consecutive days, it can be included in the city construction option. Check to upgrade the city teleportation hall as a regional hub.

Once a city’s transmission hall is upgraded to a regional transmission station hub, the city’s Transmission Formation will reduce its energy consumption when transmitting personnel and materials by 20%, and the system will have the function of collecting transmission fees. However, this kind of hub station needs to consume a certain amount of magic power every day even if it does not carry out any transmission. The purpose of this magic is to maintain the smooth flow of the Transmission Passage, because you are the hub and need to provide relay services for certain Transmission Formations, so additional energy consumption is required.

In view of this characteristic, the upgraded hub station is no longer suitable for those relatively remote cities. Because if the daily throughput of your city teleportation hall is not enough, then the total energy saved by 20% may not be as large as the relay loss, so this upgrade will not only have no benefits, but will even more at a loss. Therefore, this upgrade option is only suitable for cities with a particularly large flow of people, and the more people flow every day, the more cost-effective it is.

Isinger certainly met the requirements, so we completed the upgrade when we first discovered this option.

The problem I found on this Transmission Formation this time is that the magic crystal they use is only a white magic crystal the size of a melon, and this white magic crystal has not been used up yet, and the energy inside is at least It's enough for five people to send it again in the country. In other words, the magic power used by the previous teleportation was not great.

We have our own transnational Transmission Formation, so we know how terrifying the energy required for transnational transmission. Even if this Transmission Formation is more energy-efficient, it is also impossible to use a white magic crystal of this size to complete international transmission. If it is so exaggerated, then this Transmission Formation is simply invaluable. How could it be left in such a place? People are interested?

Think about the scale of "Zero" now? There are billions of registered players worldwide, almost more than 80% of the world's population. Even if these people are not always online, the average number of people online at the same time is scary enough. With so many people playing in the game world, how many people will use Transmission Formation every day? Don't forget that this Transmission Formation is not only used by combat players. Those non-combat players who don't like wars who want to travel elsewhere or experience different game experiences still need to use Transmission Formation. Even if these people only use Transmission Formation once a day, how much magic crystal do they need to consume?

The magic crystal in the game requires money. When you use Transmission Formation in the game, although some of the Transmission Formation will take a part of the profit, the more cost is actually consumed in the magic crystal superior. If the current Transmission Formation is really a transnational Transmission Formation, according to the consumption of the white magic crystal, even if only one person was transmitted before, then the energy utilization rate of this Transmission Formation is at least that of our guild. It is dozens of times of transnational Transmission Formation, which means that the magic crystal that was originally sent to one person is now enough to send dozens of people and there is still left. Don't forget that multi-person joint transmission can save energy.

Assuming that this setting really comes true, then if anyone masters the Transmission Formation technology, then the transmission cost of their guild can be reduced to a few tenths of the original. What is this concept? Creating hundreds of millions of net profits every day is definitely not a problem.

Such an exaggeration is of course impossible. Otherwise, the Isengard mobile fortress in our guild is enough to destroy the system balance. Don’t forget that Isinger Mobile Fortress is capable of Space Jump. If we can study the technology on this Transmission Formation, the Space Jump cost of Isinger Mobile Fortress will become a few tenths of what it is now. Once our restrictions will completely disappear, Isinger Mobile Fortress will be able to roam around the world, appearing almost wherever it is needed. It feels terrifying to think about it. Not to mention the attack power of Isinger Mobile Fortress itself, even if Isinger Mobile Fortress does not have the slightest battle strength, it is purely used as a troop carrier. Such a big thing will carry millions of troops in Europe in the morning to America in the afternoon and Asia in the evening. , How can people beat at this speed?

So, there is absolutely no such ultra-low-energy Transmission Formation technology, because it will break the balance of the entire game system and is a technology that can never be developed. Even if we find some technologies to reduce energy consumption in the future, it is impossible to reduce the energy consumption of Transmission Formation by as much as several tens of times. In fact, the reduction of a few percent is already very bad.

So, if this Transmission Formation is not particularly energy-saving, then you can further infer that the only reason why the white magic crystal has so much energy left is because the transmission target distance is not It is far away, and it has not crossed the national barrier, otherwise it would not consume such low energy.

The Rainbow Alliance is not a South American guild. If this Transmission Formation previously carried out domestic transmission, then it is very likely that this Transmission Formation used to carry out relay transmission instead of remote transmission. of.

Based on this inference, the Transmission Formation fluctuations discovered by the guild’s vanguard team should have nothing to do with the current Transmission Formation, which means that the people of the Rainbow Alliance should have just used this Transmission Formation to transmit to the real mission location.

I just made such an inference here, and Dart and Bailang immediately reported that they had discovered the position of the other end of the smell signal. According to the report of Bailang and Darts, they found another Transmission Formation in the direction of the smell, and there were two people guarding it there. The white waves and the darts didn't alarm the two players, but they shared the senses to let me take a look at the situation there. Although I was not able to observe closely, from the view of the dart standing on the treetop and looking down, the Transmission Formation is much larger than ours. If one of the two sides is a transnational Transmission Formation, then the probability of the one over there is at least twice as high as that of this one.

Since it has been determined that the Transmission Formation over there is the Transmission Formation where the Rainbow Alliance people came to South America, then this one in front of us should be the Transmission Formation where the Rainbow Alliance’s top leaders really left. We To find the top of the Rainbow Alliance, you need to use this Transmission Formation to get to the coordinates of the last transmission to know the follow-up situation.

However, although I know that this is needed to find the top leaders of the Rainbow Alliance, I am a little worried. After this thing is started, we can’t see the opposite side before the transmission is completed, so we don’t know if the Transmission Formation exit on the opposite side is guarded or not. The guards of the other side are in front of one's eyes. This is simply the rhythm of walking right into a trap! Even if the opponent finds out with my battle strength, they can’t do anything to me, but once the opponent finds us, they will definitely cover up their whereabouts and purpose. It will be very difficult for us to find out what information we want. , This is not in line with our original intention.

"Does some of you know how to make space magic?" I looked towards the surrounding team of pioneers and asked.

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