Usina was also taken aback when she heard her report, because the method was so simple, and none of them thought of it before.

Isinger Mobile Fortress came to the United States to fight, which means it is always in a state of war. In this state, all monitoring and scanning systems on Isinger Mobile Fortress will not consume as much power. All the Combat Units in the city will be in the state of being on, and all the Combat Units in the city will be in the state of armed or patrolling. In this state, it is not difficult to attack the Isengard Mobile Fortress, but it is not easy to not attract attention, because once discovered , It means that the people of the Sea King Palace will rush over, so it is actually a rather stupid decision to make a fuss through Isengard Mobile Fortress.

But, on the other hand, going to China to attack any city under our Frost Rose League is too simple. If our Frost Rose League is only a small guild and only a city like Isengard Mobile Fortress, then of course we will be guarded strictly. But the problem is that our guild has more than 20 subordinate cities, and only a few of them are truly equipped. Most of the fortress cities with super battle strength are actually resource points or commercial cities. The defensive ability of this kind of city is very bad, of course, they are generally located in areas with no strategic value, and there will not be too important things inside, so generally no one will attack such cities. However, what the Rainbow Alliance needs now is not to snatch something in the city, but simply to pull us into combat mode. Therefore, under this premise, these cities that are not worth attacking have the value of attacking.

After I wanted to understand, Yusina immediately notified several hidden personnel in the guild who were hiding in our country, and then asked them to find a resource city in our guild. There are seven or eight resource points affiliated to the guild near this city. These resource points belong to the kind of high-yield resource points, and there are some super-precious associated mines among them. These ordinary resources are of course not cost-effective to use Transmission Formation to transport, but those associated mines are quite valuable, and because the unit volume is of high value, the use of Transmission Formation is completely reasonable. Besides, the vicinity of these resource points must be protected by permanent troops, so it is inevitable to build a city similar to a logistics base and a transportation hub at the center of these resource points.

The main tasks of this city are warehousing, transit transportation, military bases and logistics supply depots. In other words, the city itself does not have much value, so our protection of the city is very low. After all, there are a large number of troops stationed in the city but there is nothing worth looting. Therefore, under normal circumstances, no one will attack such a city. It's like people often rob the bank, but rarely heard of people rob the police station. Normal people in the city, like a collection of large barracks and railway stations, will not attack.

Because we will not be attacked under normal circumstances, our protection here is very loose. Although there are many troops in the city, they are all stationed. Their mission is to be attacked at resource points. It is time to rush over to support rather than protect the city itself, so the city's defense is very lax without warning.

These players arranged by the Rainbow Alliance are not very strong combat professions, but their mission is very simple, as long as they come to attack the city, it doesn't matter whether they win or not.

When receiving such a task, the players here were all stunned, because their original task was not actually doing this kind of thing. Their real task was actually equivalent to transoceanic calls.

As everyone knows, the communication system in the game is not as convenient as the telephone. In addition to our guild’s global communication capabilities, most of the guild’s command systems are very backward. Although there are still many magic items that can communicate over long distances, the functions are single, and the most important thing is that the number is too small, so in most cases it is not expected, only major events are used. Because of this, some other methods are needed for intercontinental communication.

The communication method that players come up with is to use the simplest native method-oral communication.

Because each player has two accounts, it is possible for the player to operate one account character to reach the area where communication is required, and then another account resides in the area where they frequently move, so that they are two places When there is something in between, you can first tell one of the player's accounts, and then ask the other party to change the number and notify the other side.

Of course, this kind of communication is actually meaningless to the players personally. It is only used by large and medium-sized guilds. The players who were ordered to attack the city were the players who stayed in our country by the Rainbow Alliance and were responsible for the human telephones, and the opponents were all trumpets in our country, so the battle strength really sucks.

When that resource city was attacked, the guards in the city were stunned when they heard the alarm. The first thing they thought of was not going to defend the city, but "Is the attacker stupid?" ?" Such a question. Then, when these people rushed to the city wall and found the attacker standing outside the city gate, they were dumbfounded, because what they saw was not the invaders of the magnificent army with thousands of men and horses, but the guards at the gate of the city. Three American players on the ground.

Because there were only three attackers, and they rushed to the direction of the city and dropped two magics and selected the system war option, so of course the guards of the city gate immediately determined that the opponent was the enemy. Then the guard of the city gate found that there were only three assailants, so Guard Captain made a relatively modest decision, which was to divide his men into two. Half of them went out to attack the three "intruders", and the remaining half of the people directly closed the city gate to prevent the probability that the other three people were decoys.

Although the guards guarding the gate were divided into two teams, the gate guards in this city were all 28 in a battle formation, so there were still as many as 14 people who went out after splitting into two teams. Although there are only two players among the gatekeepers, and the rest are NPCs, and the level is not too high, the problem is that the opponent's three people are also trumpets, and even the battle strength of ordinary players cannot reach. If his own strength is not enough, he will have to play fourteen with three. The result is obvious.

In less than two minutes, three people were pushed to the ground, and then the player who ordered the door to close stood on the top of the city and looked around, trying to find the ambush soldier, but waited for a long time. I didn't see it either. On the contrary, the guards on my side boarded the city wall one after another, and even the large defensive guns in the city were raised.

"Hey, what's the situation?" The leader of the city guard who rushed to the city wall looked at the little doorman under the city gate and asked loudly.

The little boss is also a question mark, and he doesn't know what's going on. But when I heard the boss's question, I could only answer truthfully, and in the end I changed their boss' head to the question mark.

"Damn, are these three guys stupid?"

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