Seeing the enemy fleeing, what we can do is to follow behind and pick up as many cheap things as possible. As a result, we also discovered two characteristics of the evil dragon guard. The first is that the dark clouds that shade the sun and the evil fog on the ground will follow me, no matter where I go, they always follow me with me as the center. The second feature is that evil fog and dark clouds are not persistent things. When the combat state is lifted, they will immediately begin to dissipate until they disappear completely, but as long as I or my familiar attacks the enemy or my body is attacked by the enemy, I will get one. The reminder of whether to activate the evil spirit spreading function, as long as I choose yes, it will immediately arouse the evil mist and dark clouds in the sky.

The enemy's retreat was simple and neat. Although we had eliminated many people along the way, the large troops retreated safely. We certainly wouldn't let them run back so simply, we just chased them all the way to the big unit and we didn't leave. The actions that followed were somewhat comical. The enemy and us started a long and complicated tug-of-war. When they return to us, they use long-range attacks to attack the army. When they come out to chase us, we will deal with the situation according to the situation. We will simply annihilate it directly. Anyway, our task is to harass, and as long as the enemy is disturbed, our task will be achieved.

When we were playing harassment war with the enemy here, on the other side of the battlefield, our guild and the Iron Crusader troops were quickly gathering towards the city of the Foster Alliance-Sandcastle. Sandcastle is just a name. This city is not made of sand. On the contrary, it is much stronger than sand. This huge city is actually very similar to the original Isinger. It was hollowed out from a whole mountain. The entire city is full of defensive facilities, and the worst is that even the city wall is scary. In the game, there can be a city wall more than a hundred meters high, which is considered very exaggerated. Isinger’s four more than a hundred meters high city wall is the number one in the world, and this sand castle is nearly two hundred meters high. It's definitely the top rank.

Currently gathered outside the sand castle is the third of the four-way attack Legion, the team led by the insect race fort. Among the 13 insect race fortresses, apart from the giant mosquito outpost of the mosquito race, which is responsible for monitoring all the enemies and cannot be individually equipped for a certain front army, the other 12 insect race fortresses are all concentrated here. The formation of twelve giant insects lined up outside the city is really quite a deterrent, especially the giant butterfly city like an aerial fortress. After spreading her wings, it looks very large, and the sand castle in front of it feels very good. Also much better than her at worst. Although the people of the Foster Alliance learned through the news channels of the Anglo-French Guild that the Giant Butterfly City is a pure transportation fortress with no attack capability, but after seeing the huge size of the Giant Butterfly City, all the people of the Foster Alliance are here. Consider a question-what if this thing is used as a bomber?

Ashford led a large force to gather at the sand castle, and the people of the Foster Alliance were also gathering at the sand castle. Although we are very shrewd, the enemy is not stupid. They have long estimated that we might choose the same strategy as them, that is, the two sides use a city-for-city confrontation method to fight. The success or failure depends on whoever tears down the house. NS.

Our strategy is to abandon small cities and transform them into explosive traps, shrinking forces to concentrate on defending several large cities, while the enemy uses defensive power allocation in advance according to the importance of the city’s strategic significance. Once a city is attacked, quickly use Transmission Formation from nearby cities to increase troops to the city for defense. It can be said that the enemy warrior is a high-end defensive tactic under the action of superior forces. Its goal is not to give up any promising city, and our goal is to try to contain the enemy's offensive force in order to slow down the enemy's offensive speed.

Although the layout of the two sides is generally good, we have a slight advantage in actual development. The enemy’s strength is huge, but the transportation force is insufficient to transmit and airlift. Therefore, it consumes too much time on the road. In addition, the harassment unit under my personal command is constantly messing up with them. Marching speed. The offensive forces on our side were divided into four groups, each of which was only responsible for ten cities within its own mission. This way, our speed was first quadrupled. The full air transport capability provided by our guild at home is a gap. The enemy can't keep up with his horse. Now the comparison between the two sides is the speed of house demolition. Attack time is of course important. It would be better to save some time on the road.

When Ashford commanded the army to assemble outside the sand castle, the enemy hadn't reached their first goal, but at this time our other Three Route Army were all in place. When the Third Route Army was all in place, Ashford quickly ordered the troops to launch an attack array to launch an attack. Now it is speed. Whoever wipes out the opponent's city first is the final winner.

The spider fortress of the spider race and the invincible fortress of the insect race are the first to be launched. The speed of the invincible fortress is slightly slower than that of the spider fortress. In addition to flying, the spider fortress may be in the insect race fortress. The fastest, and in terms of flexibility, he is definitely the first among the 13 fortresses of the insect race.

The sudden movement of the Spider Fortress immediately aroused the other's vigilance. From afar, you can see a lot of smoke rings rising in the sand castle, you don't need to think about it, you should know what it is. The Spider Fortress, which was moving at high speed, suddenly took off and jumped out to the front right, followed by seven or eight large Fireballs in succession around the position on the same horizontal line as him. The enemy's artillery fire is quite accurate, but it's a pity that the Spider Fortress is too fast, and it is impossible to predict the attack by advancing, at least this distance is not enough.

Amidst the anxious throat calls of the Foster Alliance commanders, the Spider Fortress rushed closer and closer, and this speed simply could not be effectively intercepted. Just when the enemy was having a headache for not being able to aim at the Spider Fortress, behind the Iron Crusade’s main formation, a huge dragonfly gathered a large number of players. This is of course the dragonfly castle of our guild. The German players are now struggling to unload the sixteen pipes connected to the abdomen of Dragonfly Castle. The other side of the pipe is connected to a huge container, and on the side of the container are tens of thousands of large animal power vehicles. These cars are all a kind of tank. If it weren't for the animal power car pulled by the devil beast, most people would definitely say that this is a tank car without the slightest hesitation, but in fact, you are right to say that. These animal-powered vehicles are indeed pulling oil, but it is neither gasoline nor diesel.

There is oil in this game. Last time in the United States, we also saw a self-injection in an oil field. However, we couldn’t process too precise equipment in the game, so we wanted to make a gasoline engine. Things of this kind are impossible. However, being unable to be power does not mean that oil cannot be burned. The basic nature of this oil does not require any processing, just a simple treatment. These tankers now contain crude oil that has undergone simple preliminary processing. This is similar in color to petroleum, but it is thinner, not as viscous as crude oil, and has a characteristic that is flammable. Don’t look at the Iraqi oil fire and think that oil is easy to burn. Crude oil can’t actually be burned without the help of a special ignition device. As long as the fire scene is not too big, you can use unprocessed crude oil to directly cover the fire. You can just light it. It's not that easy. But the first oil we processed is different. This thing has been separated once, and the remaining part is very easy to burn, and it also retains a characteristic of crude oil, that is, it can adhere and burn for a long time. It burns up immediately like gasoline and diesel.

Now at this time, Dragonfly Castle, which does not require fuel, is refilling the initial oil. Our intentions should be clear. The spider fortress in front was attracting firepower from the enemy, and the two huge wings of the dragonfly castle in the back began to flap slowly and faster and faster. The staff in the rear all ran to the devil beast, which was the vehicle's power, against the strong wind, and comforted these big guys. The pack-carrying beast without attacking power had little courage and was very easily frightened. If it's normal, these guys are pulling tons of light oil, and if they collide with each other and cause a big fire, then we will be miserable.

The wings of the dragonfly castle fanned faster and faster, and finally flew off the ground. As soon as it left the ground, the Dragonfly Castle rushed towards the enemy city. As the fastest flying castle, Dragonfly Castle has the same excellent performance as a low-altitude attack aircraft. There are no anti-aircraft guns in the enemy's city. The enemies who mess around in the Spider Fortress are all aiming at him. The Dragonfly Castle suddenly appears, and the enemy has no time to adjust the direction of the muzzle.

Several players from the Foster Alliance were operating the cannon on the city wall when they suddenly saw a giant dragonfly flying over them with a buzzing sound. Several gunners all rolled off their seats in shock and threw their feet up into the sky.

"hahahaha! You group of cowards." The gunner on the adjacent gun position was a little bolder and was not lifted off. At this time, he was laughing loudly at his neighboring companions. "Isn't it just a flying machine? As for you...!"

The words of these people didn't say anything before, and a group of liquid flying at high speed from diagonally forward slammed loudly. Hit the gun position. The cannon in the game does not have a front shield, and most of the liquid was directly smashed on these people, except that it was blocked by a metal bracket. Especially the guy facing the front was the most unlucky. He was directly shot from the city wall. I went out and fell under the city wall. The city wall of the sand castle is one hundred eighty ninety meters long. It’s fast to fall from such a high place without dying.

The huge liquid ball hit a few people and hit the ground and splashed all around. A large area of ​​the surrounding area was covered by this light gray liquid. A player who was shot down turned over and got up, but before he stood up, he suddenly felt his feet slippery. "Ah!" With a bang, the guy fell all fours upside down again, and he lay there without moving.

At this time, these people found that the liquid was very oily, not only had a sticky feel, but also had very little friction and would slip when standing on it. A player dipped his hand a little, then rubbed it with two fingers, then put it in front of his nose and smelled it. He just sniffed the player and took his hand away. "This seems to be some kind of oil. It smells a little bit of gasoline, but it still smells a bit."

"Gasoline?" Another player exclaimed in surprise.

When this player called the surrounding Foster Alliance players, they all responded, so they turned around and looked towards the city. They saw Dragonfly Castle passing over the city at high speed, and her behind was lost. A large amount of this kind of liquid was dropped. Although the splashed droplets were aimless, there were too many of them, and most of the cities were more or less sticky.

"This is over." The gasoline-speaking player muttered to himself.

I saw the Spider Fortress, who was charging and enjoying himself, suddenly braked on the spot, and jumped back without turning his head. The invincible fortress that had put on a charging posture also suddenly stopped, but instead of backing up, he opened a gate from the top of his head. A cannon rose from the gate, and then with a bang, a cannonball flew into the city. The Invincible Fortress fired such a round and suddenly retracted the cannon and turned back and ran back. Most of the enemies still don't know what happened. Only the few players who were hit by light oil realized the serious problem.

The shells flew directly into the city. It is said that no matter where a shell falls in the city, even if it hits the ammunition depot, it will not cause much damage, but this time the shells made those few The Foster Alliance players who guessed our purpose felt like falling into the abyss. This special shell was specially improved in order to increase the ignition success rate. The warhead suddenly exploded after flying over the city, and more than 30 small cylinders like thermos cups flew out of the warhead. These things were thrown within a radius of 500 meters, and each small column immediately stood up like a tumbler as soon as it hits the ground, and then a head shot toward the sky with a fire like fire star spraying all around. One by one fire star the size of a soybean flew all around, almost all the ground nearby was not spared, all of which was covered by the fire star.

This kind of density coverage is impossible if you don't want to touch the oil. A dozen places where the oil is stuck are touched by the fire star, and a dozen fire spots appear immediately. Light oil has a strong burning ability, and because it has only undergone preliminary processing, there are still a lot of impurities. Because of this, the adhesion burning time when it burns becomes very long, which brings more trouble to the fire fighting. A large number of buildings near the burning point began to be ignited, and then these buildings passed the flames to the light oil behind the buildings, and larger flames appeared. In this way, it spread from ten to ten, and dozens of fire spots quickly spread into large-scale fires, and almost half of the city burned.

We did not carry out an overwhelming flame attack on this city. The light oil was thrown in segments, so although the scope of the fire was large, it did not cause the entire city to burn. The purpose of this is to save time. It takes a long time to destroy the enemies in the city by burning fire alone, and during this time we can’t enter the city to exterminate, which invisibly delays time, so the way we are now is Spot spraying, and start attacking the city after the city becomes chaotic because of the fire, and then quickly wipe out the city with the help of the fire. This is the real fighting intent map.

Just like the plan, the fire did quickly mess up the defense system in the city. Because the Foster Alliance adopted more supportive tactics, a large number of players and NPCs gathered in the city. This resulted in the excessively dense crowds being squeezed again after the fire. Players and NPCs who were forced by the fire without a place to shelter would disrupt their own defenses. The commanders in the city had to mobilize personnel to fight the fire, but at the same time defense work. They can't be lost, which causes the personnel to be scattered, which is tantamount to weakening the opponent's forces.

Ashford immediately ordered another attack after seeing that the situation was almost over. The Spider Fortress ran out once again bearing the brunt. Of course, the Invincible Fortress also followed along. Behind the battlefield, the fly fortress of the fly tribe and the wasp fortress of the bee tribe began to activate one after another. In a buzzing sound, two fat big guys left the ground and rushed towards the city.

Although the flying units are fast, they move backwards after all. The first to be on the side of the city wall is the Spider Fortress. Unlike last time, the city is now completely chaotic, and there are many places where the artillery is on fire. The density of the remaining artillery is not enough to form an effective shield. The spider fortress quickly rushed to the city wall, the sharp knife-like legs were directly inserted into the city wall, and they climbed up along the wall. Although the spider fortress is fast enough, in contrast, the invincible fortress is simply coming. Although he arrived a little later, he was the first to enter the city. The invincible fortress comes from an insect race, with a high defense and a very fast straight line. The Spider Fortress had to slowly climb the wall, but he bumped into the cities. With only a loud explosion sound, the wood chips of Shabao's gate flew across, and the invincible fortress actually broke into the door directly. The enemy was knocked open by the siege hammer because he didn't expect the gate so soon. The Foster Alliance players who were supposed to be responsible for the top gate when the siege hammer attacked the city gate were all at a loss. Was suddenly smashed.

Until the huge body of the invincible fortress began to enter the city passageway, only someone shouted. "Stop it, you can't let this thing enter the city."

The players immediately rushed up like a dream, but faced everyone who was more than 60 meters high and five meters above the ground. Guys, they are starting to feel depressed again. How do you fight when it's so big?

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