Dean, stop being C, your teammates are not worthy!

Chapter 168 Five Killing Songs, a famous scene!

Chapter 168 - Five kills of Karthus, a famous scene!

The audience in the live broadcast room and on the scene were talking about it.

IG's gank routine was really unreasonable.

IG had a great advantage since the BP, and the last Karthus was unexpected by everyone.

"It seems that IG has no control in the top, middle and jungle, and there is no linkage between them, but in fact, the cooperation of these three heroes is unreasonable!" Su Xiaoyan said.

"That's right, Doinb's Tsar was very careful and was always defending under the tower. The jungler and the support were also helping him with vision. If it was a normal top and jungler, they couldn't get close to the middle lane at all, and naturally couldn't catch the Tsar, but Rambo and Karthus didn't need to get close to the middle lane at all, they just needed to provide a big move from a distance." Miller said with a smack of his lips.

"Poppy can't do anything against Rambo in the laning phase. TheShy completely played himself as a jungler defending the top lane in this game." Changmao sighed.

"Come to think of it, TheShy can play jungle, so IG won't do a top-jungle swing one day, right?"

Hearing Su Xiaoyan say this, Miller on the side suddenly exclaimed in surprise.

"Don't tell me, don't tell me! It's possible!"

"I think you're right."

Long Mao laughed.

Off the court, the SKT players also saw some signs.

A small sign can reveal a big picture.

A small sign can reveal the whole picture.

"It's okay if we don't need control...IG's thinking is more radical than ours, and their research on the version is too profound."

Kkoma couldn't help but sigh.

Fumanduo's BP ability has impressed him more than once.

Swinging BP and his deep understanding of the version are enough to make everyone in SKT feel ashamed.

"Yeah, the hard damage directly killed him."

Blank seemed to have seen his own way.

Does the jungler and the line have to have control to gank and catch people?

Starting from S6, from this version with a large overflow of damage, the jungler has a new idea.

IG's understanding of the current version has made many teams suddenly realize and feel that the door to a new world has been opened.

A strong player will increase the competition intensity of players in the same position in the entire region.

TheShy in history and Yuan Shen in S5 are both like this.

Eliminate the soil for the existence of the "mixed" road and force you to fight for your life.

If you don't make progress, you will be eliminated.

Similarly, a strong team can also promote the growth of everyone in the same region.

The growth curve of professional players is fast at first and then slow.

The closer to the peak and the limit, the smaller the gap between each other.

This is also one of the reasons why it is more difficult to play the gap in the future.

Everyone is making progress, and those who stand still will eventually be eliminated.

...

The middle lane is completely unplayable.

Originally, QG was killing all around in Group B, relying on the linkage of the midfield and jungle to roam four-on-two.

But when facing IG, they were completely suppressed in the front.

Doinb and Swift were completely suppressed and could not move.

It is really difficult for the mid-jungle combination of Tsar and Lee Sin to catch an advantageous Zed when they are at a disadvantage.

There is a high possibility that one of them will be replaced when two fight against one.

Not to mention, there is also Karthus who can support with a super long-range ultimate.

As long as Swift dares to come, he will be killed.

But the Tsar in the middle lane cannot be ignored. The damage of the opponent's killing Tsar in the last wave was completely overflowing. If he ignores it, the middle lane will be withdrawn infinitely.

Even if Tsar is weakened, it is useless because Karthus has an ultimate in this wave.

Therefore, the audience with a God's perspective can clearly see that even if Tsar hides under the tower, there must be a Lee Sin behind him to keep an eye on him from time to time.

QG's mid-jungle is still struggling to support the middle lane, but IG's rhythm changes are abnormally fast.

And this time, IG chose the bottom lane as the attack point.

Karthus went around to put a ward, and Rumble teleported to the ground.

The ultimate skill Constant Temperature Burn fell, directly hitting Annie and Thresh.

Twisted Fate used all her ERs and quickly left the battlefield. Thresh didn't flash, and after being slowed down by Rambo's ultimate, he was directly fixed by Jhin's W. Zyra followed up with her ultimate and killed him instantly.

Just when Aishe Jiayi thought she had escaped death, Jhin used her ultimate sniper and killed him under the defense tower with the damage of Karthus' ultimate.

At the end of the Requiem, Karthus took the head.

"Nice!!" Xiao Ming said.

"They are not good either, the first in Group B, 90% off Aquarius?" Jack laughed.

Before playing with QG, they thought their opponents were so strong, but now it seems that they are not as strong as the pressure EDG puts on them.

"It's about the same as the top four in LPL."

Yuan Shen gave his own assessment of QG's strength.

The top four in LPL, three in Group A and one in Group B.

"It feels so good to fill the opponent with damage."

Rookie also smiled happily.

This new version of the gameplay made him feel the fun of the game for the first time in a long time.

He hadn't started playing professionally in S3, but he was already playing League of Legends.

He was also looking forward to the assassin version.

"Thanks to the designer."

Yuan Shen smiled.

Sometimes, Riot's designers are brain-dead, but if they don't constantly update the gameplay, constantly nerf, strengthen and weaken, and constantly release new heroes, the game of LOL will not be able to maintain vitality and freshness.

The reason why Yuan Shen was able to come up with this lineup, in addition to the changes in the version, is more about borrowing from the choices of European teams in S9.

The core of this lineup is Zed and Karthus. The third hero does not have to be Rumble, as long as it can be a hero who can make up for the output from a long distance, such as Nightmare.

The core idea is to use the fixed-point burst that is difficult to avoid in the midfield and jungle to cause kills and quickly accumulate economic advantages.

The new version requires more people to fight fewer people to burst heads, because roaming ability is crucial.

In this case, heroes who can use skills to participate in the battle from a distance without being present have room to play.

Whether it is Zed or Karthus who gets the head, they are both very scary heroes.

However, this lineup now cannot be said to be innovative, but rather retro.

As early as the S2 period, Nightmare and Karthus were once popular in the midfield and jungle, but there was no Zed or Rumble at that time.

The QG bottom lane duo was killed, the bottom lane tower was pushed down, and the second dragon was also taken by IG.

In twelve minutes, the team economic difference between the two sides has reached 5,000 yuan.

This is enough to end the game with a crushing difference.

IG continued to suppress on three lines, constantly eroding the enemy's jungle resources, and all the red and blue buffs were reversed, constantly compressing the opponent's development space.

At the 27th minute, IG launched a general attack.

Yuan Shen's Karthus was the best in the game.

After gaining the advantage, his blue buff was almost never interrupted. While constantly brushing the jungle, he occasionally went to the line to help his teammates clear the line and collect heads.

Although a little orphaned, this is the way to play Karthus, and it is also the way to play the jungle in S6.

The jungle core tactics can be played in S6.

You must know that the Devourer has not been deleted. The jungle core at this time is different from the later versions, but it is definitely the most suitable version for the jungle core in six years.

Karthus is a brush.

And you must farm more than the opponent. Even if you are not ahead in economy, you must be ahead in level, otherwise this hero will lose its function.

Before the last team battle, Yuan Shen updated his equipment to magic penetration shoes + time staff + big mask + magic penetration stick + useless stick, and the level was also the highest in the game.

This magic penetration style of equipment is somewhat inconsistent with the mainstream Karthus.

But soon, people realized how terrible the burst damage of this style of equipment is.

IG's lineup has almost no control, but their damage is the biggest killer!

When the opponent defends the tower, Karthus, Jhin, and Zed keep poking.

QG is tired of defense and wants to find an opportunity to start a team fight, but they are concerned about the terrifying counterattack ability of the ultimate skills of the two heroes Rambo and Jyra.

When they hesitated, the blood volume in Yuan Shen's eyes had reached a very dangerous limit.

"Charge!"

Almost at the same time as Yuan Shen opened his mouth, Rambo directly smashed down with a big move.

Jhin followed with W, and Jyra flashed WER big move to start a team fight!

Rookie's reaction was also not slow. After dealing a wave of damage, he withdrew very extreme.

Jhin used his ultimate to end the game perfectly, aiming his gun at enemy heroes from a long distance.

Karthus took two steps back and began to read the ultimate.

"I... became death!!!"

Requiem played.

The five QG players were all locked by a dark cloud of death punishment.

Without a body, no one could stop the ultimate from falling.

In this game, Lee Sin and Thresh both made bird shields.

But it was useless.

Boom!!!

The sound effect of an ultimate fell, and the whole world was quiet.

The sound of death is silent tranquility.

Penta Kill!!!

Penta Kill!!!

On the right side of the screen, five kill prompts appeared instantly.

This ultimate killed five people, and the audience was shocked for a long time.

When the shock eased slightly, the barrage in the live broadcast room was filled with 666.

Apart from this string of numbers, there were no other extra words to express emotions.

At the scene, there were also screams and shouts like a tsunami.

I don’t know how many people shouted “Yuan Shen”!!!

“One ultimate move, five killed, this is the dream of every Karthus player!!”

“Too exciting, such a scene was played in the first round of the cross-group competition. I guess all the audience felt that it was worth the ticket price!”

“This should be Yuanshen’s second pentakill in his career, and it was a pentakill in two different positions!”

Amid the screams of the audience, IG flattened QG’s base.

One to zero, leading.

The warm atmosphere at the scene lasted for more than a minute and had not cooled down yet.

Karthus’s ultimate move pentakill, this is the first time in all regions around the world. No one thought that a pentakill that was a highlight of passers-by could appear in a professional game.

The same operation, different stage, caused different shock and impact.

On the stage of the top league, the audience couldn’t calm down for a while after getting a pentakill in such a magical way.

Even people who don't understand the details of the game, no matter how quiet they are, will be infected by this exciting atmosphere.

"Hey, congratulations to the host for unlocking the famous scene "Death Chant". The level rating is SR. The proficiency of the Death Chanter has been increased to S. The upper limit of proficiency has been raised to SS. Proficiency and perception can be improved through ranking, competitions, etc. "

Yuan Shen was unaware of the shock from the outside world.

However, the system prompts fully demonstrated the shocking degree of this pentakill.

You know, even Ryze's four consecutive Ws in the World Championship did not meet the system's famous scene rating standards.

The stage sizes are different, and the system's famous scene rating standards are also different.

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