Capture the BOSS template at the beginning

Summary of the protagonist’s abilities (no charge, can be skipped)

I just saw a reader’s grandfather give a description of the protagonist’s skills. After thinking about it, I haven’t written the descriptions of those titles and specialties for a long time, so I just want to sort them out.

Let’s first explain the commonly used skills.

[Name: Space Penetration.

Attributes: Active skills.

Effect: Can forcefully enter the gap in space for 30 seconds.

Cooldown: None.

Introduction: A very advanced spatial technique. You know the texture of space well, but don't stay in the cracks for too long, because you may get lost in the cracks and eventually fall into the turbulence of space. 】

This can come out at any time within thirty seconds, and there is no cooling time. It is considered a very advanced space system ability.

You can also use this ability to release space arcana, because this is the understanding of space and the advanced version of the ability of the Demon Flash.

[Name: Bloody Backstab.

Attributes: Active skills.

Effect: Eyes filled with blood, you can see the weak points of the enemy's body. Hitting the weak points with a sharp weapon will cause 200% critical damage.

Cooling time: 30 seconds.

Introduction: Assassins can also use Qi and blood, it just depends on how you use it? ——Hao Qiu]

[Name: Malicious intimidation.

Attributes: Active skills.

Effect: Use malice to temporarily reduce one's charm value to achieve an intimidating effect. The higher the malice, the better the effect. The blood of the intimidated creature will condense and fall into a state of intimidation, with all attributes greatly reduced.

Cooldown: None.

Introduction: Being vicious can sometimes be a powerful deterrent, which may make some people stronger than you misestimate your strength at critical moments - Rosenthal]

[Name: Extremely Evil Spirit.

Attribute: Taboo skill.

Effect: Your next attack must be full of murderous intent and malice. This attack will invade the sanity of yourself and the enemy, and cause 180% soul damage and mental damage.

Cooling time: 30 days.

Note: Imitate the powerful moves of extremely evil creatures. If you can't get out of extreme evil, you may go crazy.

Introduction: Facts have proved that evil can be simulated, but unfortunately, I don’t seem to have come out of it - Qin Qing. 】

This is the cooling time of the panel. It is an energy simulation ability created by imitating evil thoughts. There is no cooling time for the protagonist to use this skill. This has been mentioned in the article and I will emphasize it here.

[Name: Accumulated Soul.

Attributes: Active skills.

Effect: Use a period of time to accumulate soul power, causing soul damage equal to 150% of your soul strength to the enemy.

Cooling time: 10 minutes.

Usage requirements: Mental strength 400+

Introduction: I have been cultivating my soul all my life, how could I be bullied by a reckless man? --Margarita Jigoku. 】

[Name: Mental stagnation.

Attributes: Active skills.

Effect: Create a spiritual realm, in which any matter, energy, and thinking are reduced by 99%, causing an effect similar to time stagnation.

Release time: 1 minute.

Introduction: Spirit and time are both invisible. Unfortunately, I can only simulate it in the end and cannot really stop it - Nicole Sander]

[Name: Black Gaze.

Attributes: Active skills.

Effect: Your sight becomes an anchor, changing the ordering of trace elements.

Learning requirements: Mental strength 100+.

Introduction: Poison, poison, how should I let her get into you? Is the gaze okay? ——Kasu. 】

[Name: Memory Seal.

Attributes: Mental active skills.

Effect: Through precise mental control, memories can be extracted through formations and sealed.

Learning requirements: Memory ban proficiency reaches full level.

Introduction: The memory I don’t want, it’s better not to appear in my mind - white epidemic. 】

These eight skills are commonly used. It would be too time-consuming to write down poisonous ones and so on. I will remind you occasionally.

Master Alchemy and Pharmacy (8810/50000).

Master Alchemy Technology (13423/50000).

Master level alchemical transformation (26000/50000).

Contract Master (10000/50000).

——

[A title that can be worn in both light and dark]

[Name: Hunter.

Attribute: Title.

Quality: ★★★★★.

Wearing effect: You can lock a target and accurately locate it within one natural day. After entering hunting mode, your breath will be covered, making it more difficult for prey to detect your presence.

Wearing requirements: None.

Introduction: In hunting time, who is the prey? Who is the hunter? 】

[Name: God Hunter.

Attribute: Title.

Quality: ★★★★★★★

Wearing effect: Any damage caused to a divine unit will be accompanied by soul damage. You will be immune to the negative effects caused by divine power. Your favorability is defined as disgust in front of all divine units.

Wearing requirements: Have hunted a divine unit above a demigod.

Introduction: God? Just prey. 】

[Name: Tastemaker.

Attribute: Title.

Quality: ★.

Wearing effect: After wearing it, your taste buds will be more sensitive and you can taste more flavors.

Wearing requirements: None.

Introduction: The ultimate delicious food stimulates your taste buds, maybe you should pursue the desire of your tongue? 】

[Name: Soul Master.

Attribute: Title.

Quality: ★★★★★★★★

Wearing effect: The soul will continue to be nourished, and the soul can be slightly increased every 30 natural days, and the abandoned soul dimension can be summoned to cover the surrounding area of ​​100 meters.

Within the scope of the abandoned dimension, creatures with less than 700 spiritual points will suffer soul damage of 20% of the maximum health value every second. The higher the soul strength, the lower the damage received, which lasts for 10 seconds.

Cooling time: 30 natural days.

Wearing requirements: Spirit 700+

Introduction: Your soul seems to be connected to some weird power. In this power, you may be able to exert incredible power. 】

[The title of the bright side]

[Name: Future Star.

Attribute: Title.

Quality: ★★★★★★

Wearing effect: Charm +5, all NPCs with official positions have an initial favorability towards you defined as friendly, you will have absolute confidence, and your understanding of alchemy knowledge will be +10%.

Wearing requirements: Legend level 80.

Introduction: The real star of the future, the hope of dawn. 】

[Name: Master Alchemist.

Attribute: Title.

Quality: ★★★★★.

Wearing effect: knowledge absorption rate 10%, charm +10.

Wearing requirements: Master of all alchemy series.

Introduction: The desire for knowledge is the most basic requirement for a qualified alchemist. Obviously, you are a qualified alchemist. 】

[A title that can only be worn by the dark side]

[Name: Hell Hunter.

Attribute: Title.

Star rating: ★★★★★.

Wearing effect: Your hands are stained with the blood of a lot of hell creatures. You have intimidating properties against hell creatures. The damage you cause to hell creatures is +10%.

Wearing requirements: Negative charm.

Synopsis: Hunter of Hell, it seems your dark side is always hunting. 】

——

Feat, a separate feat for the dark side.

[Collection of evil thoughts: Devouring malice, blood, filth, and other people's extreme emotions can increase all attributes except soul and luck. 】

[Extremely evil creatures: You have absorbed the blood of God, and your evil thoughts have been transformed. Your evil thoughts will awaken into real creatures, and you can awaken your expertise through growth.

Note: After selecting this specialty, you will not be able to directly use higher-level materials to achieve rapid growth. The growth of the dark side can only be achieved by absorbing extremely evil atmospheres such as blood, fear, evil thoughts, and lust.

Warning: There must be an extremely evil soul in the body of an extremely evil creature. The normal soul will be eroded until it turns into an extremely evil soul.

Warning: Evil spirits spend their lives pursuing the ultimate in malice, and their rationality is to plan the next evil event. 】

[Malicious deception: Malice condenses a controllable phantom. The phantom has exactly the same appearance, breath, and weapons as you, but the phantom has no attack power and will dissipate when attacked. The number of condensed phantoms is based on your dark side. Intelligence has been increased and can now be condensed: 24. 】

[Extremely evil will: Whenever you kill a living being, you can take away part of his memory and briefly steal its power. 】

[Extremely evil body: Your body is composed of evil thoughts, and you will have no fatal weaknesses. 】

——

Light side expertise.

[High concentration, -——You are more likely to hit concentration, and the success rate when making alchemy products is +10%. 】

[Profiteer: For tasks posted by players, up to 50% of the rewards can be deducted, and for large tasks posted, up to 3% of the rewards can be deducted.

When selecting specialties, you can select one of the historical specialties and add it to the selection sequence.

Cooling time: 180 natural days. 】

[Quick Manufacturing: When you repeatedly make the same item, you will fall into a state of rapid manufacturing. In this state, your success rate in making items is increased by 10%, and your manufacturing speed is increased by 10%. 】

[Alchemy Demon - Alchemy Genius, your comprehension rate of alchemy knowledge +100%. 】

[Spiritual growth--Every improvement you make will lead to spiritual improvement. 】(temporarily sealed)

[Spiritual Defense--Your mental power will naturally build a solid layer of defense on your body, and the defense will grow as your mental power increases. 】

[Soul Gourmet - You can increase soul strength by consuming soul essence. Soul strength and spirit are interconnected. The stronger the soul, the stronger the spirit. 】(temporarily sealed)

[Light and Darkness (Unique) - As an alchemist, you will have two more faces. Your dark side will turn into blood, awakening in your body, becoming the madman behind the genius, the madness after elegance. 】

[Magic Power: Every improvement you make will increase your magic power, and the boss should be fully developed. 】

[Demon Soul Blood: When your health drops by 1%, the demon's blood hidden in your soul will be passively triggered, restoring your health to full. Cooling time: 30 natural days. 】

[Demon Dimension (only): An ideal dimension that only belongs to you. 】

[Mechanical God: You have three attachment positions. When you choose a mechanical binding, it will undergo an evolution. This evolution will give you bonuses based on your highest attributes. You can control this machine with your consciousness to a certain extent. . 】

[Invincible Soul: Your soul's resistance is greatly improved, and your soul's recovery power is +100%. 】

——

If there is anything missing or not written, please remind me and I will revise this article.

Finally, according to the protagonist's current system, do readers have any powerful expertise to recommend?

When Darkside was killing the legend, there was still a specialty that he hadn't written yet. If not, I would use the specialty that I thought of now.

emmm, that’s it for now, hehe, can you please vote for me?

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