Age of Adepts

Chapter 466: Glim camp

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Overnight, two beekeepers who went out to hunt were missing.

This immediately made the hive become arrogant.

After the dawn of the day, the hive that had just been quiet for a long time was once again screaming, and a team of fully armed bee-eaters rushed out of the nest and began to carefully search the area where the missing team patrolled.

The battlefield was quickly discovered, but the traces of residual battles on the scene were surprisingly small.

In addition to discovering some traces of flame burning and some broken arrows and spears, no corpses were found on the scene, and half of the flesh and blood remains were not found. This is rare in the battle of the monster!

According to the situation on the spot, it can be judged that the bee hunting team was hit by the Red Flame Tiger. However, it is difficult for the beeman commander to understand that if the number of Red Flame Tigers is too large to be eaten, the bee hunting team only needs to flutter and fly into the canopy to retreat, and there is no direct conflict with the other party.

Since the beekeeper's hunting team and the Red Flame Tiger broke out, it means that the small leaders who led the team thought they could eat each other. So where are they now?

It can be seen that the battle scene has been cleaned up very carefully, and even a piece of flesh and blood is hard to find. If it weren't for the singular scent of the Red Flame Tiger, it would still be left on the scene. I am afraid that the beeman commander couldn't help but suspect that human wizards broke into their territory.

However, the style of the scene is not like what the human wizard did.

Those greedy human wizards are not cruel bloodthirsty monsters. After killing their prey, they will only take away some of the most powerful organs or parts of the essence of life on the prey. They will not be like the most ferocious monsters, even a little bit of flesh and blood. Do not let go.

Just as the beeman commander flapped his wings and continually shuttled through the scene, and hoped to find some clues, a panting bee-eater rushed to its side.

"There... there... there is a devil's lair..." The bee-eater who ran back from the distance and sent a letter was obviously frightened, and even the words said intermittently.

This can't help but let the beeman's commander's heart suddenly tighten.

A moment later, the beeman commander rushed to the ‘Devil’s Nest’ with the beekeeper of the brigade.

It used to be a horrible grizzly bear's lair, but with the arrival of the Abbey, this cave with more than 20 flats will forever lose its owner.

But obviously, last night, it was once occupied by a terrible demon.

It is like an abandoned nest, and the ground and the walls are covered with a strange carpet. In the center of the cave, there are five or six anthill-like mounds, but they have now been shattered and destroyed, and they can no longer see the horrible appearance of the previous towering.

Just stepping into the cave, the beeman commander was stunned by a strong, pungent **** rush. However, when its gaze fell on those collapsed mounds, the anger of the bee commander could not be suppressed.

These **** bastards!

These... These **** anthill worm nests were built with the flesh and blood of the beekeeper warriors mixed with wood chips and wet soil. Among the collapsed insect nests, the bee commander saw the remaining half of the wings and the bee sting.

Judging from the situation on the spot, this is simply a **** worm that devours the beekeeper's flesh and blood!

And they apparently came a step late, and the **** zerg had already migrated early.

"Send all the patrols, give me a rigorous search for every forest around, and be sure to pick out those **** guys..." The beating commander's sharp roar immediately sounded in the cave.

With the release of this order, a team of bee-eaters rushed out of the nest, and instantly turned the entire Black Forest into a chaotic big quagmire.

............

All of this happening in the distant jungle clearly does not interfere with the normal life in the flame throne.

Glim had just tempered a spiritual power and returned from the lava of the earth, and he got the witchcraft message sent back by Billis.

He has successfully rooted in the Abe Bee Colony and successfully hatched five hedgehog larvae.

Yes, after the fusion of the Belize and the mutant worms, due to the differences in their own attributes and natural affinity, it is not the carrion beetle that hatches, but a hedgehog with a double attribute of dark soil.

According to the message sent by Billis, Grimm was able to get a preliminary understanding of the basic ability of this hedgehog.

Unfortunately, this hedgehog lost its ability to fly, but compensatoryly acquired the ability to drill and launch soil and dark attacks. Their basic offensive method is to drill from the ground to the feet of the enemy, and then suddenly rush to start a terrible close attack. The main weapon of the attack is the huge chewing limbs and the mouthparts that grow on the front of the body, as well as the highly poisonous stings that are high behind them.

It can launch a weak 'muddy spell' when attacking, so that the enemies in the body are caught in the muddy earthy smoke, and its body attack is accompanied by terrible shadow damage.

Of course, if these young people can grow into mature bodies, they can lurk in the ground to launch spears or shadows. As long as the enemy can't push them out of the ground, they can almost be invincible.

If you go further, the mature body's hedgehog evolves into an elite monster, and it can awaken more and more terrible witchcraft abilities. However, in the absence of substantial data and information, Glim can not predict in advance the capabilities they may have.

The hard shells of locusts protect them from most physical damage, while the muddy and shadow attacks can block large groups of enemies on their sides. From this perspective, the future Hedgehog Legion of Billis is likely to grow into a meat shield unit that is good at fighting melee.

This will also greatly release the defensive pressure of the element konjac, let them shine in the position of the remote attacker!

After a plane war, Glim has vaguely formed a set of his own war experience.

The so-called plane war is actually nothing more than a landscaping after the beautification. In this way, in addition to the suppression of the plane consciousness, the invaders must also resist the influx of the indigenous people. In this case, if the invaders who are alone are trying to fight with each other, it is purely looking for death!

Therefore, while retaining high mobility and concealment, possessing a fast-moving witchcraft is the key to defeating the enemy. At this point, whether it is Grim's elemental konjac, Mary's vampire corps, or Billis's hedgehog army, it is an indispensable part of this tactic.

Of course, with such strength, I want to completely invade a mature plane, and the difficulty is so astounding. So after the deliberation, Grimm put the action time after he became a 2nd-level wizard.

Presumably at that time, the tactics of the servants of the several of them were basically mature. Not like now, everything is just a frame and a prototype, and even a single general and commander can't pick it up.

A brief understanding of the information on Billis, Grim once again focused on himself. This is already the second spiritual hardening!

The last spiritual hardening reduced his mental strength from 7 to 6 o'clock. After a period of rest and adjustment, using a variety of methods to quickly restore mental strength, Grimm made his mental strength back to 7 o'clock. The upper limit.

However, at the end of this tempering, his mental strength once again plummeted to 5.8 points, which also caused a dramatic and continuous shock in his spiritual space.

This kind of shock on the spiritual level is good or bad for him.

The advantage is that it can incite the spiritual space that has already been solidified, detonate the hidden dangers that are not conducive to the expansion of spiritual space, and give Grim a broader development space in the future. The downside is that this kind of spiritual oscillation almost involves Grim's entire body and mind. Before eliminating it, Glim could not cast any witchcraft, and even calling mental power needs to be careful to avoid disturbing the self-adjustment of the spiritual space.

Of course, the witchcraft exception stored in the voodoo volume is exceptional!

According to Grimm, even if there are enough witchcraft and resources to squander, it takes 5-7 days to eliminate this mental shock. If you consider the need for the body's tolerance and warm-up spirit, Glim feels that it is most appropriate to put the interval of mental hardening in 10-15 days.

In his mental shock period, he almost lost the wizard's ability to cast spells, and he could only rely on the witch tower and the strict defense sorcerer to protect himself. If this weakness is mastered by his enemies, then Grim’s life is really precarious!

After another two days, the expected sorcerer sorcerer arrived at the Flame Throne Wuta with a large amount of material. Along with him, there are also Goblin Kabi and a large number of apprentice disciples who are casting under the door of Grim, bustling with more than 20 people.

These are the Salubo family who have been assigned to Greem for more than a decade. At this time, they have also sent a package of brains.

After seeing it, after the signing of the new contract, the high-level attitude of the Sarubo family has changed a lot, and it has changed from the previous suppression to the current support. It seems that the adult of Sanaza is full of confidence in the success of Glim's ambitions, and he has not even intended to give Grim some advances.

In this regard, Grim certainly has a lot of heart.

Under the manipulation of Meryl and Gege Wu, the Flame Throne held a grand banquet to welcome the arrival of the sorcerer. It is also convenient to use this banquet to let the apprentices who have been stationed in the witch tower contact the new apprentices.

After all, for a long time to come, the Flame Throne Witch will be the place where they live, learn and test.

In this way, the members of the Flame Throne Wuta currently include three wizards: Glim, Meryl, and Gege (Lin and Mary are not included), five witch apprentices, and 11 senior apprentices. There are 34 intermediate apprentices and a few junior apprentices...

A small camp with distinctive Grem features has quietly appeared in the middle of the mainland!

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